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Publikationen

Seite 3 von 35.

  1. Pascal Lessel; Maximilian Altmeyer; Julian Sahner; Antonio Krüger

    Streamer's Hell - Investigating Audience Influence in Live-Streams Beyond the Game

    In: Proceedings of the ACM on Human-Computer Interaction, Vol. 6, Pages 1-27, Association for Computing Machinery, New York, NY, USA, 10/2022.

  2. Martin Feick; Kora Regitz; Anthony Tang; Antonio Krüger

    Designing Visuo-Haptic Illusions with Proxies in Virtual Reality: Exploration of Grasp, Movement Trajectory and Object Mass

    In: Proceedings of the 2022 CHI Conference on Human Factors in Computing Systems. ACM International Conference on Human Factors in Computing Systems …

  3. MACSQ: Massively Accelerated DeepQ Learning on GPUs using on-the-fly State Construction

    In: Parallel and Distributed Computing, Applications and Technologies. International Conference on Parallel and Distributed Computing, Applications …

  4. InfinityWall - Vertical Locomotion in Virtual Reality Using a Rock Climbing Treadmill

    In: CHI Conference on Human Factors in Computing Systems Extended Abstracts. ACM International Conference on Human Factors in Computing Systems …

  5. Patrick Schuck; Maximilian Altmeyer; Antonio Krüger; Pascal Lessel

    Viewer types in game live streams: questionnaire development and validation

    In: User Modeling and User-Adapted Interaction: The Journal of Personalization Research (UMUAI), Vol. 33, Pages 1-51, Springer, 2022.

  6. Classifying Words in Natural Reading Tasks Based on EEG Activity to Improve Silent Speech BCI Training in a Transfer Approach

    In: Proceedings of the IEEE International Conference on Metrology for Extended Reality, Artificial Intelligence and Neural Engineering. IEEE …

  7. Improving Silent Speech BCI Training Procedures through Transfer from Overt to Silent Speech

    In: Proceedings of the IEEE International Conference on Systems, Man, and Cybernetics. IEEE International Conference on Systems, Man, and Cybernetics …

  8. Akhmajon Makhsadov; Donald Degraen; André Zenner; Felix Kosmalla; Kamila Mushkina; Antonio Krüger

    VRySmart: A Framework for Embedding Smart Devices in Virtual Reality

    In: CHI Conference on Human Factors in Computing Systems Extended Abstracts. ACM International Conference on Human Factors in Computing Systems …

  9. The Influence of Environmental Lighting on Size Variations in Optical See-through Tangible Augmented Reality

    In: 2022 IEEE Conference on Virtual Reality and 3D User Interfaces (VR). IEEE Conference on Virtual Reality and 3D User Interfaces (VR-2022), March …